Fully featured customizable Objective-C framework to display and manage message based conversations - similar to Whats App or Messages. Quickly add text, picture and location based messaging functionality to your app.
This SDK is implement a manager which is always be in the memory.
If you read something from Firebase » you alloc init that (and with alloc init you use more and more and more memory), because the manager is a singleton, or shared instance whatever we name it.
My question is from perspective of performance optimizations is, what if I'm not using this library only for chat messages and partners, besides I would to use too for store more complex data (especially transactions - accounts - partners, etc...).
In my work, our team have to pay attention to use well the right cpu, storage and memory usage.