Addicting Springboard Multiplayer Game (iOS8 + Cocos2d)

Addicting Springboard Multiplayer Game (iOS8 + Cocos2d)

Released 3 years ago , Last update 3 years ago

Our most successful iOS8 game source code that is being used to create addicting multiplayer games.

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  • Dream Bot Studios Developer 2 years ago
    Hey Markus,

    Had a question about building paid version target.

    It complains about architecture for a few files. Could you please take a look and help me to compile the paid version?


    Xcode: 7.0.1
    Devices: iPhone 6 with iOS 8.4 onboard, iPhone 5,6,6s simulators
    Target: viking_paid

    Undefined symbols for architecture i386:
    "_OBJC_CLASS_$_PHPublisherContentRequest", referenced from:
    objc-class-ref in PlayHavenManager.o
    "_OBJC_CLASS_$_PHPublisherIAPTrackingRequest", referenced from:
    objc-class-ref in MKStoreManager.o
    "_OBJC_CLASS_$_PHPublisherOpenRequest", referenced from:
    objc-class-ref in PlayHavenManager.o
    "_OBJC_CLASS_$_PHPushProvider", referenced from:
    objc-class-ref in PlayHavenManager.o
    ld: symbol(s) not found for architecture i386

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