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This is a standalone Image Editor app that can be incorporated into your own app or expanded upon.
Features include:
The project that exists can be built as a standalone app. In order to integrate this in your own app you will need to do the following:
Step 1: Import all files in the "ImageEditor" folder into your own project. These files should be:
Step 2: In your AppDelegate.h file of your project add the variables:
NSInteger selectedFilter;
NSInteger selectedColor;
float red;
float green;
float blue;
and their @properties:
@property (nonatomic) NSInteger selectedFilter;
@property (nonatomic) NSInteger selectedColor;
@property (nonatomic) float red;
@property (nonatomic) float green;
@property (nonatomic) float blue;
Refer to the existing AppDelegate.h in this project for reference.
Step 3: In AppDelegate.m add:
@synthesize navController, selectedFilter, red, green, blue, selectedColor;
and in the method "didFinishLaunchingWithOptions" initialise the values with
red=0;
green=0;
blue=0;
selectedFilter = 0;
selectedColor = 1;
Refer to the existing AppDelegate.m in this project for reference.
Step 4:
Now from wherever you want to use the Image Editor simply import "DoodlerView.h" and push the initialized object onto your navigationControllers Stack
E.g.
DoodlerView *imageEditor = [[DoodlerView alloc]init];
[self.navigationController pushViewController:imageEditor animated:YES];
[imageEditor release];
Important
The classes DoodlerView, FilterSelect and ColorSelector (both .h and .m files) have pointers to AppDelegate.h in order to access variables that can be used across all 3 classes. If your AppDelegate filename is different, remember to update the pointers in these files.
Nice source code – Best support, Quick reply and the most important thing: You know your products very well and know how to solve the problems.
Very highly recommended!
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