Released 6 years ago , Last update 6 years ago

mediaCache lets you put image, audio and video resources in a dynamic cache for offline use.

You can now build a Twitter or Google Maps client using Open Web technologies only (read why this was impossible before).

// The exact same uri has to be used to "cache()", "remove()" it or "get()" a media to/from the cache.
var url = "";

// add a media to the cache while online
mediaCache.cache( url, successCallback, errorCallback );

// remove a resource from the cache at anytime
mediaCache.remove( url );

// get a resource from the cache while offline
mediaCache.get( url, function( media ) {
    // media is an <img>, <audio> or <video> DOM element, based on the resource extension
    document.body.appendChild( media );


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MIT license

The MIT license is an open-source license.

Additional info

How Does That Work?

mediaCache is the combination of a server-side script (currently available in php) and a JS librarys:

  • The server-side script generates iframes and unique cache manifest for each resource request, so that every resource resides in its own cache group and can be cached/removed at will.
  • The JS library knows how to send requests to the server-side script.

What Are The Limitations?

  • Obviously the browser needs to be compatible with Appcache.
  • Your website and the server-side script need to reside on the same origin (e.g. http://subdomain.domain.tld), medias can be hosted anywhere (Yay!).
  • The URI has to end with a file extension, if it's not the case, add a dummy parameter such as "x=.png" (see example above).
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