This Starter Kit gives you access to video tutorials discussing how to customize every element in the game. After watching the video, you’ll know how to:
- Add more ammo, with different collision diameters for striking enemies and strength variations
- Add more enemies. Change appearance and difficulty per level
- Add more sounds
- Add background music for different levels
- Add background art for different levels
- Change the speed of enemy descent or player fire
- Change player or enemy animations (for example, you can easily show a different animation based on what ammo your main player is using)
- Add splatter FX or explosions after an enemy kill (these can be animated)
- Add a scrolling background for flight style games
- Fine tune how the player moves based on your touch (for example, you can restrict movement to only the X axis, allow the player to move anywhere on the X or Y, or restrict to only a portion of the X and Y)
- Increase or decrease the difficulty of the game by simply changing the number of a few variables
When published the game runs at 60fps for the iPad 1 & 2, iPhone 4, and EVEN the iPhone 3GS.
The Starter Kit includes two templates:
- Zombie attack
- Spaceship game
The spaceship version includes code for animated ammo drops, a scrolling background, animated post-kill fx (explosions), various-style enemies, and has more sound FX included. For the most part, the code between the two versions is the same but depending on what style game you want to create and how much of your artwork is animated, you can choose which template is easier to modify.
Both templates are currently set up to publish a Universal iOS app (one that runs on both iPhone and iPad). You can easily change it to be only one or the other device. The templates also have high resolution graphics for the iPhone 4 Retina display.
The game includes a Menu button which currently has the option to start a new game, resume from pausing, or disable/enable audio. This popout menu can also be used to include any thing you want. Links to other apps, and so on.
The video tutorials you'll be given access to discuss getting setup for Publishing in the App Store and Provisioning your App for code-signing. This is an essential step you’ll need to do before submitting your version of the app to the App Store. This is discussed early on in the tutorial video.
A Productivity Boost
This Starter Kit is an amazing jumping off point for your App. The bulk of the code is ready to be used, but it IS a jumping off point. Please do not submit the app for review to Apple in its current state with our graphics. Change the artwork to your own, then try adding some fun sounds, more enemies, and make it your own polished game.