Getting started guides, How-to's, and in-depth explanation of various topics in software development.
Create better spheres in Unity by subdividing the faces of an octahedron.
In this tutorial we'll walk through how to handle single and multi-touch input in Unity. Note that this tutorial is based on Unity 4. The scripts have been written and tested on version 4.5.1. As major releases are distributed, Unity API may change or behave differently, and new functionalities may be
In this tutorial, we'll dive into artificial intelligence with Unity 3D by introducing the built-in navigation system. I'll show you how to define a NavMesh in your scene, make an agent intelligently walk through it to reach different targets, and how to connect separate areas of a scene. NavMesh is
In this tutorial I'm going to introduce Unity 3D's built-in collision system. We're going to cover adding collider and rigidbody components to your game objects, how to detect and react to collisions between them, and how to access collision data by script and listen to events triggered by the physics